

I'm a 24 year old software engineer currently working at Infinity Ward on the Call of Duty franchise. At IW, I'm on the rendering team and I mostly work on writing C++ code for the cross-platform game engine, but I also occasionally get to touch pipeline, tools, automation, and UI.
Though I'm now located in Los Angeles, I originally grew up in New Jersey before moving to Providence, RI where I completed my bachelor's degree in computer science at Brown University. At Brown, I was a TA for CS1230: Intro To Computer Graphics and a member of the Dash research group.
Aside from coding, you can usually find me watching too much TV, reading, picking up assorted arts and crafts projects, gaming (of both the board and video varieties), and playing the violin poorly.